Beastmaster

Universal ・ Melee ・ Medium

Initiator 2Disabler 2Durable 2Nuker 1

Patch 7.41f2026-09-15 released ・ Game data Client 6969(Oct 27 2026)

Stats

Attributes (base and gain per level)
  • Strength24 (+2.9/Lv)
  • Agility19 (+2/Lv)
  • Intelligence16 (+1.9/Lv)
Attack
  • Damage23–27
  • Base attack time1.7s
  • Base attack speed90
  • Attack range150
  • Attack point0.3s
Defense and movement
  • Base armor-1
  • Magic resistance25%
  • Movement speed305
  • Turn rate0.6
  • Health regen0.25
  • Vision (day / night)1800 / 800

These are the base values written in the game files. Totals derived from attributes (HP, mana, armor) depend on engine-side formulas, so no estimated values are shown.

Recommended items

Items the in-game shop recommends for this hero (curated by Valve). These are not win-rate statistics.

Abilities

Wild Axes

Cooldown 8sMana 65Range 1500MAGICAL
ActiveCooldown 8sMana 65Range 1500

Beastmaster sends his axes flying and calls them home again, slicing through enemy units and trees along their path. Each axe can hit an enemy once, and amplifies subsequent damage from Beastmaster and his units.

Raw values (from the game files)(8)
radius175
spread450
CAST RANGE1500
DAMAGE PER AXE40 / 80 / 120 / 160
DEBUFF DURATION10 / 11 / 12 / 13
%DAMAGE AMP PER STACK5 / 6 / 7 / 8
min_throw_duration0.4
max_throw_duration1.0
  • This ability destroys trees.
Patch history
7.41c2026-05-06
  • Mana Cost increased from 50/55/60/65 to 65
7.41b2026-04-07
  • Debuff Duration rescaled from 12s to 10/11/12/13s
7.412026-03-24
  • Damage per axe increased from 30/65/100/135 to 40/80/120/160
  • Damage Amp per stack decreased from 6/9/11/13% to 5/6/7/8%
  • Now upgraded with Aghanim's ShardAghanim's Shard
  • Beastmaster's attacks on enemy heroes also apply the Wild Axes debuff of its corresponding level
  • Illusions of Beastmaster don't apply Wild Axes stacks
7.40b2025-12-23
  • Damage Amp per stack increased from 6/8/10/12% to 7/9/11/13%
7.402025-12-15
  • Damage per axe rescaled from 35/65/95/125 to 30/65/100/135

Summon Razorback

Cooldown 30sMana 60PHYSICAL
ActiveCooldown 30sMana 60

Beastmaster calls forth a Boar to aid in the battlefield. The Boar has a passive poison attack that slows attack and movement speeds.

Raw values (from the game files)(8)
SUMMON DURATION60
BOAR BASE HEALTH300 / 450 / 600 / 750
boar_base_damage24 / 41 / 58 / 75
BOAR ATTACK DAMAGE24 / 41 / 58 / 75
boar_base_xp_bounty60 / 70 / 80 / 90
boar_base_movespeed320 / 330 / 340 / 350
%BOAR SLOW10 / 18 / 26 / 34
BOAR POISON DURATION3.0
Patch history
7.41c2026-05-06
  • Boar Attack Damage decreased from 30/45/60/75 to 24/41/58/75
7.412026-03-24
  • Call of the Wild Boar renamed to Summon Razorback
  • Boar's armor increased by 1
  • Boar Attack Damage increased from 25/40/55/70 to 30/45/60/75

Summon Raptors

Cooldown 30sMana 50Range 0MAGICAL
ActiveCooldown 30sMana 50Range 0

Beastmaster summons 2 hawks that circle around Beastmaster and dive-bombs at enemies with a base attack rate of every 4s, damaging and rooting them. Attack rate increases with the Hawk's attack speed. Prioritizes heroes.

Raw values (from the game files)(16)
SUMMON DURATION25
hawk_spawn_interval0.75
HAWK BASE HEALTH200 / 325 / 450 / 625
hawk_base_gold_bounty30 / 40 / 50 / 60
hawk_base_vision_range600 / 650 / 700 / 750
hawk_base_xp_bounty40 / 50 / 60 / 70
%HAWK BASE MAGIC RESISTANCE30 / 40 / 50 / 60
attack_radius500
hawk_count2
DIVE DAMAGE60 / 95 / 130 / 165
ROOT DURATION0.4 / 0.6 / 0.8 / 1.0
roaming_radius280
roaming_seconds_per_rotation4
hawk_base_attack_interval4
min_move_speed455
max_move_speed1100
Patch history
7.412026-03-24
  • Call of the Wild Hawk renamed to Summon Raptors
  • Now is a separately leveled ability
  • Hawk's armor increased by 1
  • Cooldown decreased from 45/40/35/30s to 30s
  • Dive Damage increased from 50/80/110/140 to 60/95/130/165
  • Root Duration increased from 0.25/0.5/0.75/1s to 0.4/0.6/0.8/1s
  • Hawks are now invisible whenever Beastmaster is invisible or affected by Smoke of Deceit. They do not attack while invisible
  • Now summons 2 hawks by default with 0.75s delay between them
  • Hawks will now prioritize Beastmaster's current attack target when selecting their Dive target
  • No longer upgraded with Aghanim's Shard

Inner BeastInnatePassive

Passive

Untaps the inner fury of Beastmaster and units he controls, passively increasing their attack speed.

Raw values (from the game files)(3)
RADIUS1200
BONUS ATTACK SPEED7
BONUS ATTACK SPEED PER UNIT0
  • Break disables the passive attack speed bonus.
Patch history
7.412026-03-24
  • Now an innate ability
  • Bonus Attack Speed changed from 10/30/50/70 to 7 + 3 per level
7.402025-12-15
  • Bonus Attack Speed rescaled from 15/30/45/60 to 10/30/50/70

Drums of SlomPassive

MAGICAL
Passive

Attacks from Beastmaster or a nearby unit he controls will cause him bang his drum, dealing damage to nearby units and healing Beastmaster and units under his control for a portion of the damage dealt. Every attack decreases the interval between drum hits down to a minimum of 0.5s between hits after 20 attacks. If no attacks are made, the intervals gradually increase. Using Primal Roar counts as 10 attacks.

Raw values (from the game files)(11)
DAMAGE RADIUS525
ATTACKS FOR SHORTEST INTERVAL20
stack_decay_time1.0
SHORTEST DRUM INTERVAL0.5
LONGEST DRUM INTERVAL3
DRUM HIT DAMAGE70
%HEAL FROM HEROES20
creep_damage_pct100
%HEAL FROM CREEPS5
aura_radius1200
primal_roar_stacks10
Patch history
7.41c2026-05-06
  • Damage Radius decreased from 600 to 525
  • Drum Hit Damage decreased from 80 to 70

Primal Roar

Cooldown 90 / 75 / 60sMana 100 / 125 / 150Range 600MAGICAL
ActiveCooldown 90 / 75 / 60sMana 100 / 125 / 150Range 600

Beastmaster lets loose a deafening roar that stuns, and shoves open a path to its target. All units in the path of the roar are damaged, while units shoved aside by the roar have their movement and attack speed slowed. Additionally, Beastmaster and his units gain 40% movement speed for 2 seconds.

Raw values (from the game files)(11)
STUN DURATION3 / 3.5 / 4
DAMAGE150 / 225 / 300
side_damage150 / 225 / 300
SHOUT WIDTH300
%MOVEMENT SLOW-60
ATTACK SLOW-60
push_distance450
push_duration1.0
SLOW DURATION3 / 3.5 / 4
movement_speed40
movement_speed_duration2

Talents

Level 25No Wild Axes Cooldown-20s Primal Roar Cooldown
Level 20+25 Damage to Beastmaster and his summons+250 Health to Beastmaster and his summons
Level 15+15 Movespeed to Beastmaster and his summons+200 Primal Roar Cast Range
Level 10+4 Armor+1.5% Wild Axes Damage Amp Per Stack

One of the two per level is chosen. They appear in the order registered in the game files.

Patch history (hero and talents)

7.41e2026-07-30
Talents
  • Level 20 Talent Damage to Beastmaster and his summons decreased from +30 to +25
  • Level 25 Talent Primal Roar Cooldown Reduction decreased from 25s to 20s
7.41c2026-05-06
  • Base Strength decreased from 25 to 24
  • Damage at level 1 decreased from 50-54 to 49-53
7.41b2026-04-07
  • Base Attack Speed decreased from 100 to 90
Talents
  • Level 10 Talent Armor decreased from +5 to +4
  • Level 10 Talent Wild Axes Damage Amp Per Stack decreased from +2% to +1.5%
7.412026-03-24
  • Removed Rugged innate ability
Talents
  • Level 10 Talent -5s Call of the Wild Cooldown replaced with +5 Armor
  • Level 15 Talent +15 Inner Beast Attack Speed replaced with +200 Primal Roar Cast Range
7.40b2025-12-23
  • Agility gain increased from 1.9 to 2.0
  • Damage gain per level increased from 3.0 to 3.1
7.402025-12-15
  • Call of the Wild Boar: Boar's Base Attack Time worsened from 1.25s to 1.35s

Background

Karroch was born a child of the stocks. His mother died in childbirth; his father, a farrier for the Last King of Slom, was trampled to death when he was five. Afterward Karroch was indentured to the king's menagerie, where he grew up among all the beasts of the royal court: lions, apes, fell-deer, and things less known, things barely believed in. When the lad was seven, an explorer brought in a beast like none before seen. Dragged before the King in chains, the beast spoke, though its mouth moved not. Its words: a plea for freedom. The King only laughed and ordered the beast perform for his amusement; and when it refused, struck it with the Mad Scepter and ordered it dragged to the stocks. Over the coming months, the boy Karroch sneaked food and medicinal draughts to the wounded creature, but only managed to slow its deterioration. Wordlessly, the beast spoke to the boy, and over time their bond strengthened until the boy found he could hold up his end of a conversation. He could, in fact, speak now to all the creatures of the King's menagerie. On the night the beast died, a rage came over the boy. He incited the animals of the court to rebel and threw open their cages to set them amok on the palace grounds. The Last King was mauled in the mayhem. In the chaos, one regal stag bowed to the boy who had freed him; and with Beastmaster astride him, leapt the high walls of the estate, and escaped. Now a man, Karroch the Beastmaster has not lost his ability to converse with wild creatures. He has grown into a warrior at one with nature's savagery.

Details

Internal namenpc_dota_hero_beastmaster
Hero ID38
Aliases / search termsbm, Beastmaster, ビーストマスター, びーすとますたー, bi-sutomasuta-