Lich

Intelligence ・ Ranged ・ Easy

Support 3Nuker 2

Patch 7.41f2026-09-15 released ・ Game data Client 6969(Oct 27 2026)

Stats

Attributes (base and gain per level)
  • Strength20 (+2.1/Lv)
  • Agility17 (+1.7/Lv)
  • Intelligence28 (+3.4/Lv)
Attack
  • Damage24–33
  • Base attack time1.7s
  • Base attack speed100
  • Attack range550
  • Attack point0.46s
  • Projectile speed900
Defense and movement
  • Base armor-1
  • Magic resistance25%
  • Movement speed290
  • Turn rate0.7
  • Health regen0.5
  • Vision (day / night)1800 / 800

These are the base values written in the game files. Totals derived from attributes (HP, mana, armor) depend on engine-side formulas, so no estimated values are shown.

Recommended items

Items the in-game shop recommends for this hero (curated by Valve). These are not win-rate statistics.

Abilities

Frost Blast

Cooldown 7.0sMana 110 / 120 / 130 / 140Range 575 / 600 / 625 / 650MAGICAL
ActiveCooldown 7.0sMana 110 / 120 / 130 / 140Range 575 / 600 / 625 / 650

Blasts the target enemy unit with damaging frost, dealing area damage and slowing movement and attack rates for 4.0 seconds. The primary target receives both base and area damage.

Raw values (from the game files)(5)
RADIUS200
%MOVEMENT SLOW-25
ATTACK SLOW-30 / -40 / -50 / -60
BASE DAMAGE40 / 80 / 120 / 160
AREA DAMAGE80 / 120 / 160 / 200

Frost Shield

Cooldown 30 / 25 / 20 / 15sMana 100 / 110 / 120 / 130Range 800MAGICAL
ActiveCooldown 30 / 25 / 20 / 15sMana 100 / 110 / 120 / 130Range 800

Applies a magical frost shield around the target, reducing damage from attacks against it. While the shield is active, ice magic will affect nearby enemy units every 1.0 seconds, dealing minor damage and slowing them.

Raw values (from the game files)(9)
%DAMAGE REDUCTION45 / 50 / 55 / 60
%SLOW20 / 25 / 30 / 35
SLOW DURATION0.5
DAMAGE18 / 32 / 46 / 60
interval1.0
radius600
BUFF DURATION4 / 5 / 6 / 7
BONUS DURATION ON HERO KILL0
BONUS DURATION ON CREEP KILL0
  • Spell-immune enemies are not affected by the damage or slow.
  • Frost Shield can be cast on buildings.

Sinister Gaze

Cooldown 24 / 22 / 20 / 18sMana 25Range 600
ActiveCooldown 24 / 22 / 20 / 18sMana 25Range 600

CHANNELED - Hypnotizes an enemy unit, causing it to move towards a point between the two of you and drains a percentage of its current mana.

Raw values (from the game files)(5)
channel_duration1.10 / 1.4 / 1.7 / 2.0
%DISTANCE MOVED32 / 38 / 44 / 50
%MANA DRAIN PER SECOND25
BONUS DAMAGE0
%SLOW RESISTANCE REDUCTION0
Patch history
7.41c2026-05-06
  • Mana Drain per second increased from 20% to 25%

Ice Spire

Cooldown 25sMana 150Range 750
ActiveCooldown 25sMana 150Range 750

Creates an Ice Spire at the target spot, slowing enemies around it. Can take 4 hero hits or 8 creep hits and when destroyed it will create a Frost Blast around it. Chain Frost can be cast on the Spire and can bounce to the Spire and damage the spire by 1 hero attack if there are no other enemies in range. Lich can cast Frost Shield on the Spire. Each Frost Shield tick will heal the spire by 1 hero attack.

Raw values (from the game files)(6)
%MOVEMENT SLOW-25
EFFECT RADIUS550
max_hero_attacks4
max_creep_attacks8
DURATION15.0
slow_duration0.5

SacrificeInnate

Cooldown 0.0sRange 700
ActiveCooldown 0.0sRange 700

Sacrifice an allied creep to convert its current health into mana for Lich and give Lich its experience bounty. Begins the game on cooldown and with no charges.

Raw values (from the game files)(2)
%CURRENT HEALTH CONVERTED42
%EXPERIENCE BOUNTY69
  • Cannot sacrifice ancients or creep-heroes.
  • Sacrificed creeps count as denies and can give experience to enemy heroes. Lich's experience bounty and enemy heroes' deny experience are independent.
Patch history
7.412026-03-24
  • New Innate ability. Active
  • Lich can instantly kill an allied creep to gain mana relative to its current health and earn experience bounty for it. Health to Mana: 42% + 3% per level. Experience Bounty: 69% + 6% per level. Cast Range: 700. No Mana Cost. Cooldown: 120s
  • This ability starts on extended cooldown and with no charges, making the first cast possible only at 2:00 mark
  • Sacrificed creeps count as denies, providing experience to enemy heroes. Lich's experience gain is independent from experience enemies gain

Chain Frost

Cooldown 100.0 / 80.0 / 60.0sMana 180 / 300 / 420Range 750MAGICAL
ActiveCooldown 100.0 / 80.0 / 60.0sMana 180 / 300 / 420Range 750

Releases an orb of frost that bounces between nearby enemy units up to 10/10/10 times, slowing and damaging each time it hits. Each bounce increases the damage for the subsequent bounces. Chain Frost lingers on its last target if it fails to bounce and can bounce again if new targets become available.

Raw values (from the game files)(13)
DAMAGE EACH BOUNCE250 / 400 / 550
INCREMENTAL DAMAGE15 / 20 / 25
jumps10 / 10 / 10
BOUNCE RANGE550
%MOVEMENT SLOW-65
ATTACK SLOW-65
SLOW DURATION2.5
initial_projectile_speed1050
projectile_speed850
vision_radius800
BONUS JUMPS ON HERO KILL0
BONUS JUMPS ON CREEP KILL0
LINGER DURATION2
  • Chain Frost cannot be disjointed.
  • Chain Frost has a movement speed of 850.
  • Chain Frost doesn't bounce to Zombies.

Talents

Level 25Frost Shield Provides +50 HP RegenChain Frost Unlimited Bounces
Level 202 Frost Shield ChargesChain Frost on Death
Level 15+0.3s Sinister Gaze Duration-3.5s Frost Blast Cooldown
Level 10+10% Frost Shield Damage Reduction+125 Frost Blast Radius and Area Damage

One of the two per level is chosen. They appear in the order registered in the game files.

Patch history (hero and talents)

7.412026-03-24
  • Base Mana Regen decreased from 0.75 to -1
  • Intelligence gain decreased from 3.8 to 3.4
  • Removed Death Charge innate ability
Talents
  • Level 20 Talent +4s Frost Shield Duration replaced with 2 Frost Shield Charges
  • Level 25 Talent +100 Chain Frost Incremental Damage replaced with Chain Frost Unlimited Bounces
7.40b2025-12-23
  • Agility gain decreased from 2.0 to 1.7

Background

In life, the frost-mage Ethreain (not yet a Lich) had used the threat of destructive ice to enslave entire kingdoms. His subjects, aided by a few desperate magicians, eventually grew bold enough to ambush him. Armed with enough charmed rope to bind him forever, they tied the frost mage to adamant weights and dropped him in a pool known chiefly for being bottomless. It wasn't. He only fell for a year or so before an outcrop snagged him. There he rested, dead but undecaying, until the geomancer Anhil thought to verify the legend of the supposedly bottomless Black Pool. Anhil's plumbline snarled with the ropes that bound the drowned magician, and up he hauled an unexpected prize. Thinking that by rendering the dead undead, he could question the Lich about the properties of the pool, he removed the bindings and commenced a simple rite of resurrection. Even the descendants of Ethreain's enemies were long forgotten by time, so there were none to warn Anhil against imprudence. But he learned the error of his judgment almost immediately, as Lich threw off the shackles and consumed him.

Details

Internal namenpc_dota_hero_lich
Hero ID31
Aliases / search termsEthreain, Lich, リッチ, りっち, ricchi, エスリアン, えすりあん, esuriann