Shadow Shaman

Intelligence ・ Ranged ・ Easy

Support 2Pusher 3Disabler 3Nuker 2Initiator 1

Patch 7.41f2026-09-15 released ・ Game data Client 6969(Oct 27 2026)

Stats

Attributes (base and gain per level)
  • Strength20 (+2.3/Lv)
  • Agility16 (+1.6/Lv)
  • Intelligence23 (+3.3/Lv)
Attack
  • Damage40–47
  • Base attack time1.7s
  • Base attack speed100
  • Attack range400
  • Attack point0.3s
  • Projectile speed900
Defense and movement
  • Base armor2
  • Magic resistance25%
  • Movement speed285
  • Turn rate0.6
  • Health regen1
  • Vision (day / night)1800 / 800

These are the base values written in the game files. Totals derived from attributes (HP, mana, armor) depend on engine-side formulas, so no estimated values are shown.

Recommended items

Items the in-game shop recommends for this hero (curated by Valve). These are not win-rate statistics.

Abilities

Ether Shock

Cooldown 14 / 12 / 10 / 8sMana 90 / 105 / 120 / 135Range 600MAGICAL
ActiveCooldown 14 / 12 / 10 / 8sMana 90 / 105 / 120 / 135Range 600

Creates a cone of ethereal energy that strikes multiple enemy units.

Raw values (from the game files)(5)
start_radius200 / 200 / 200 / 200
end_radius300 / 300 / 300 / 300
end_distance600
TARGETS3 / 5 / 7 / 9
DAMAGE125 / 190 / 255 / 320
  • Can hit secondary targets up to 1000 distance away.

Hex

Cooldown 24 / 20 / 16 / 12sMana 130 / 150 / 170 / 190Range 550
ActiveCooldown 24 / 20 / 16 / 12sMana 130 / 150 / 170 / 190Range 550

Transforms an enemy unit into a harmless creature, disabling their attacks and abilities.

Raw values (from the game files)(2)
movespeed100
DURATION2.0 / 2.3 / 2.6 / 2.9
  • Instantly destroys illusions.
  • The target will have a base movement speed of 100, but buffs granting maximum movement speed won't be disabled.

Shackles

Cooldown 14 / 13 / 12 / 11sMana 125 / 140 / 155 / 170Range 450MAGICAL
ActiveCooldown 14 / 13 / 12 / 11sMana 125 / 140 / 155 / 170Range 450

CHANNELED - Magically binds an enemy unit so that it cannot move or attack, absorbing their life energy over time.

Raw values (from the game files)(4)
tick_interval0.1 / 0.1 / 0.1 / 0.1
TOTAL DAMAGE/HEAL100 / 160 / 220 / 280
MAX DURATION2.4 / 3.0 / 3.6 / 4.2
heal_percentage100
Patch history
7.402025-12-15
  • Total Damage/Heal increased from 70/140/210/280 to 100/160/220/280

Fowl PlayInnatePassive

Cooldown 120s
Passive

When taking lethal damage, Shadow Shaman receives a strong dispel and survives as a 1 HP chicken with increased movement speed. Incoming damage is reduced to zero for a short duration and additional chickens are created to confuse the enemy. Cooldown resets when Shadow Shaman respawns. DISPEL TYPE: Strong Dispel

Raw values (from the game files)(8)
DURATION3.0
%MOVESPEED BONUS5
TOTAL CHICKENS1
INVULNERABLE TIME1
damage_reduction_pct100
levels_per_chicken6
invuln_duration0.1
ally_chicken_images_take_damage_percent200
  • Lethal Damage from Axe's Culling Blade and Necrophos's Reaper's Scythe will not be prevented.
  • Incoming damage reduction buff will prevent certain sources of HP removal from killing Shadow Shaman.
Patch history
7.412026-03-24
  • No longer upgraded with Aghanim's Shard
  • Now adds a chicken illusion per 5 levels
  • Now also provides bonus movement speed equal to 5% + 5% per 5 levels

Urnaconda

Cooldown 50sMana 140Range 650
ActiveCooldown 50sMana 140Range 650

Throw a snake jar at the target location, damaging all enemies in the AoE and creating a Massive Serpent Ward that has 4x the base Serpent Ward damage and health there that lasts 15s.

Raw values (from the game files)(5)
ward_duration15
speed1000
IMPACT RADIUS225
IMPACT DAMAGE275
megaward_multiplier_tooltip4
Patch history
7.41d2026-06-04
  • Mana Cost increased from 115 to 140
7.412026-03-24
  • New ability granted by Aghanim's ShardAghanim's Shard
  • Throws a jar at a location, dealing 275 damage to all enemies in a 225 radius and creating a Massive Serpent Ward that lasts for 15s. The ward has 4x health and damage of the normal Serpent Wards. Cooldown: 50s. Mana Cost: 115. Cast Range: 650

Mass Serpent Ward

Cooldown 110 / 105 / 100sMana 200 / 350 / 550Range 550PHYSICAL
ActiveCooldown 110 / 105 / 100sMana 200 / 350 / 550Range 550

Summons 10 Serpent Wards to attack enemy units and structures. The Wards are immune to magic. Creeps deal half damage to the Serpent Ward.

Raw values (from the game files)(11)
ward_count10
DURATION45.0 / 45.0 / 45.0
spawn_radius150
HITS TO DESTROY2
ward_health4
WARD DAMAGE50 / 85 / 120
mega_ward_multiplier_damage4
mega_ward_multiplier_health4
MEGA WARD HEALTH8
MEGA WARD DAMAGE200 / 340 / 480
mega_ward_model_scale_multiplier2.0
Patch history
7.41d2026-06-04
  • Gold Bounty decreased from 22-30 to 20-26
7.402025-12-15
  • Cooldown decreased from 110s to 110/105/100s

Talents

Level 25+250 Ether Shock Damage+1 Ward Attack Targets
Level 20+1.5s Shackles Duration+50% Serpent Wards Max HP
Level 15+160 Serpent Wards Attack RangeHex Breaks
Level 10+170 Shackles Total Damage+1.75 Mana Regen

One of the two per level is chosen. They appear in the order registered in the game files.

Patch history (hero and talents)

7.41b2026-04-07
  • Intelligence gain decreased from 3.5 to 3.3

Background

Born in the Bleeding Hills, Rhasta was just a starving youngling when picked up by a travelling con-man. For two pins of copper, the old con-man would tell your fortune. For three, he'd castrate your pig, for five, he'd circumcise your sons. For a good meal, he'd don his shaman garb, read from his ancient books, and lay a curse upon your enemies. His strange new youngling, part hill troll, part...something else, worked as assistant and lent an air of the exotic to the con-man's trade. Always one step ahead of cheated customers, one town ahead of a pursuing patronage, the two trekked across the blighted lands until one day the con-man realized that the little youngling could actually do what he only pretended at. His ward had a gift--a gift that customers valued. And so the youngling Rhasta was thrust before the crowds, and the trade-name Shadow Shaman was born. The two continued from town to town, conjuring for money as Shadow Shaman's reputation grew. Eventually, the pair's duplicitous past caught up with them, and they were ambushed by a mob of swindled ex-clients. The con-man was slain, and for the first time, Rhasta used his powers for darkness, massacring the attackers. He buried his beloved master, and now uses his powers to destroy any who would seek to do him harm.

Details

Internal namenpc_dota_hero_shadow_shaman
Hero ID27
Aliases / search termsss, Rhasta, Shadow, Shaman, シャドウ・シャーマン, しゃどうしゃーまん, syadousya-mann, ラスタ, らすた, rasuta