Slardar

Strength ・ Melee ・ Easy

Carry 2Durable 2Initiator 2Disabler 1Escape 1

Patch 7.41f2026-09-15 released ・ Game data Client 6969(Oct 27 2026)

Stats

Attributes (base and gain per level)
  • Strength21 (+3.4/Lv)
  • Agility17 (+2.1/Lv)
  • Intelligence15 (+1.5/Lv)
Attack
  • Damage30–38
  • Base attack time1.7s
  • Base attack speed100
  • Attack range150
  • Attack point0.36s
Defense and movement
  • Base armor2
  • Magic resistance25%
  • Movement speed300
  • Turn rate0.6
  • Health regen0.25
  • Vision (day / night)1800 / 800

These are the base values written in the game files. Totals derived from attributes (HP, mana, armor) depend on engine-side formulas, so no estimated values are shown.

Recommended items

Items the in-game shop recommends for this hero (curated by Valve). These are not win-rate statistics.

Abilities

Guardian Sprint

Cooldown 33 / 28 / 23 / 18sMana 25Range 0
ActiveCooldown 33 / 28 / 23 / 18sMana 25Range 0

Slardar slithers ahead, moving significantly faster and passing through units. Slardar has 100% slow resistance for the first 2.5s. The slow resistance gradually fades over the remaining sprint duration.

Raw values (from the game files)(4)
%BONUS MOVE SPEED10 / 18 / 26 / 34
DURATION10
speed_burst_max_duration2.5
slow_resistance_tooltip100
  • Activating this skill doesn't interrupt channeling abilities.
Patch history
7.41b2026-04-07
  • Cooldown increased from 29/25/21/17s to 33/28/23/18s
7.412026-03-24
  • Slardar now has 100% slow resistance for the first 2.5s of Guardian Sprint. This bonus fades to 0 over the remaining duration

Slithereen Crush

Cooldown 8.5 / 8 / 7.5 / 7sMana 100Range 0PHYSICAL
ActiveCooldown 8.5 / 8 / 7.5 / 7sMana 100Range 0

Slams the ground, leaving a puddle of water, and stunning and damaging nearby enemy units. After the stun, the affected units are slowed.

Raw values (from the game files)(8)
RADIUS325
%MOVEMENT SLOW-20 / -25 / -30 / -35
ATTACK SLOW-20 / -25 / -30 / -35
SLOW DURATION3 / 4 / 5 / 6
STUN DURATION0.8
PUDDLE DURATION7
PUDDLE RADIUS325
DAMAGE60 / 140 / 220 / 300
Patch history
7.41f2026-09-15
  • Damage decreased from 75/150/225/300 to 60/140/220/300
7.41c2026-05-06
  • Cooldown increased from 7s to 8.5/8/7.5/7s
7.402025-12-15
  • Puddle radius increased from 250 to 325
  • Aghanim's Scepter Crush puddle radius decreased from 450 to 400Aghanim's Scepter

Bash of the DeepPassive

PHYSICAL
Passive

After 3 attacks, your next attack will bash the target.

Raw values (from the game files)(3)
BONUS DAMAGE35 / 90 / 145 / 200
BASH DURATION1.0
attack_count3
  • Does not stack with Skull Basher.
Patch history
7.402025-12-15
  • Bash Duration decreased from 1.1s to 1s
  • Bonus Damage decreased from 50/100/150/200 to 35/90/145/200

Seaborn SentinelInnatePassive

Passive

Slardar gains bonus movement speed, health regeneration, attack damage, and armor while in a puddle, trail, or river.

Raw values (from the game files)(6)
%BONUS MOVE SPEED18
HP REGEN1.75
BONUS ARMOR1.8
%BONUS ATTACK DAMAGE11.4
scepter_puddle_radius_tooltip75
scepter_puddle_duration_increase_tooltip5
Patch history
7.412026-03-24
  • No longer levels with Corrosive Haze
  • Bonus HP Regen changed from 2.5/5/7.5/10 to 1.75 + 0.25 per level
  • Aghanim's Scepter Bonus HP Regen decreased from +22 to +20Aghanim's Scepter
  • Bonus Armor changed from 3/4/5/6 to 1.8 + 0.2 per level
  • Aghanim's Scepter Bonus Armor decreased from +10 to +8Aghanim's Scepter
  • Flat 8/16/24/32 bonus damage replaced with 11.4% bonus attack damage + 0.6% per level

Corrosive Haze

Cooldown 5sMana 25Range 900
ActiveCooldown 5sMana 25Range 900

Reduces enemy armor to amplify physical damage and provides True Sight and vision of the targeted unit, revealing invisibility. The enemy unit leaves a trail of water behind it.

Raw values (from the game files)(4)
ARMOR REDUCTION-8 / -14 / -20
DURATION18
TRAIL RADIUS100
TRAIL DURATION7
Patch history
7.41d2026-06-04
  • Armor Reduction decreased from 10/15/20 to 8/14/20

Talents

Level 25-3s Slithereen Crush CooldownCorrosive Haze Undispellable
Level 20+125 Slithereen Crush Damage+16% Seaborn Sentinel Bonus Attack Damage
Level 15+250 Health-3 Corrosive Haze Armor
Level 10+2s Guardian Sprint Duration+30 Bash of the Deep Damage

One of the two per level is chosen. They appear in the order registered in the game files.

Patch history (hero and talents)

7.41f2026-09-15
  • Base Health Regen decreased by 0.25
7.412026-03-24
Talents
  • Level 10 Talent +14 Seaborn Sentinel Bonus Attack Damage replaced with +30 Bash of the Deep Damage
  • Level 15 Talent +40 Bash of the Deep Damage replaced with -3 Corrosive Haze Armor
  • Level 20 Talent -4 Corrosive Haze Armor replaced with +16% Seaborn Sentinel Bonus Attack Damage
7.40c2026-01-21
  • Strength gain decreased from 3.6 to 3.4
Talents
  • Level 15 Talent Health decreased from +300 to +250
7.402025-12-15
Talents
  • Level 10 Talent Seaborn Sentinel Bonus Damage increased from +12 to +14

Background

Slardar is a Slithereen, one of the Deep Ones, guardian of a vast network of sunken cities and the ancient riches buried within them. In the lightless gulf of the deepest ocean abysses, the Slithereen Guard patrols secret treasure rooms, ever vigilant against the subaqueous thieves sent into the deeps by covetous dryland sorcerers. He is utterly loyal, and his taciturn nature hides deep knowledge of the most secret places of the sea. He rises to the shallows in spite of the pain caused him by brightness, to commit reconnaissance, to make sure no one is conspiring against the depths, and sometimes in relentless pursuit of the rare few who manage to steal off with an item from the Sunken Treasury. Because he has spent his whole life at great pressure, under tremendous weight of the sea, Slardar the Slithereen Guard is a creature of immense power.

Details

Internal namenpc_dota_hero_slardar
Hero ID28
Aliases / search termsSlithereen Guard, Slardar, スリザリーンガード, すりざりーんがーど, surizari-nnga-do, スラーダー, すらーだー, sura-da-